So I'm pretty sure I mentioned at least a few times that I'm a Game Design major and I worked on a team with 4 other people to make a game last quarter in about a 10 week time period.
We went with a top-down survival shooter involving you protecting an upgradeable tower from swarms of enemies (basically Geometry Wars meets Tower Defense). You played as a gun-toting penguin with sunglasses and a cigar that shot fish and walruses at polar bears and it basically made no sense.
Since it was a programming course that we made it for, I did a chunk of the programming, but I also did the majority of the artwork.
Titlescreen:

The screen-clearing Rocketfist Whalefist that you would send flying across the screen with the spacebar:

Wave-complete screen:

Game Over (this looks awful even by my standards):

In-game art:
Penguin-

Polar Bear-

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